• If you enter a shop while on the hoverboard the walk animation will break when leaving
  • Grabbing overworld physics items can break until the scene reloads if you grab something while going up stairs
  • Enemies in the overworld after getting blocked by a grabbable can get stuck


  • Block 2 Grabbables can be carried up to the next floor
  • There’s some geometry you can’t walk over on slopes in The Hub
  • Overclocked Task Master’s final attack is sometimes slower than usual
  • Sometimes Grabbables in The Stack fall off the world when a floor loads
  • Class select orbs can be pushed away and selecting both at the same time results in garbled text
  • Menu animation can break if you spam it open and closed quickly
  • Task Master’s first teleport attack while guardian is active doesn’t spawn projectiles